click tracking

Casto

Veteran Video Game Industry Environment Artist

After earning his undergraduate degree in architecture from the University of California, Berkeley Casto V. worked in video game development for fifteen years as a Senior Environment Artist for companies such as Crystal Dynamics, Sega, Electronic Arts, Activision, and Oddworld. His most significant work is with the Soul Reaver and Secret Level / Sega SF teams. Returning to Berkeley in 2011 he began his research for the Master of Art in Design with a focus on visualization, heritage and Andean...

Autodesk Maya


Computer Gaming